Ok so I kinda froze during my presentation, scary stuff. That's the last time I have faith in my charm and charisma and my ability to 'wing it'. But I'm pretty sure I got the message across about my project. If not, the project is a 3D game in the puzzle/adventure genre, if you don't know what that is think Kings Quest/Myst. Each level will have a fixed camera and the player will move around inside the scene, collecting items and solving problems to open new areas. I'm really quite excited because this style of game play has not been seen this decade. I've made a concept map with the obstacles and items contained in each area, but I won't b releasing it to the class. The story revolves around a robot lost in the desert, more on that later...
Also here's a quick video summary of the presentation, credits to roger for that one
Wednesday, May 28, 2008
Monday, May 26, 2008
Room to breathe
Ok, so the presentations have been delayed, which is good, because I have a mountain of other stuff to get done. I have been meaning to post a general blog with some background on the project, but I think I will wait until the presentation before putting it out there. I'm currently working on a concept map for the game, which is a bit of a brain fryer. But I'm getting a really solid idea of what it will be like if it ever gets finished, and I must say I'm really excited. I'll put up my big post on Thursday with info on the game, and that will probably be the last until after the two week holidays. I doubt I will find the time to post a blog with my dial up internet (Yes it still exists in dark corners of the earth) But there's plenty to do before then, so good luck with presentations to everyone in the class and expect a nice big post Thursday.
Wednesday, May 14, 2008
Genuinely Terrified
Here's some stuff I've been working on this week, not really sure if I'll put them in the game or not. But I love to invent stuff like this and I'll advertise it any way I can. The presentation is looming, it's due next week and I'm genuinely terrified. I've pretty much been under everyone's radar until now, I'm positive that only roger reads this blog. Self advertisement is not a strong point. But in a way I'm looking forward to standing up and generating some interest in the project. But I've got a whole lot of preparation to do before I'm ready to get up there, so I guess I'd better get back to work
Monday, May 5, 2008
A quick post
I figured I'd better jot a few things down, went to the 'presentation' on mentoring today, really more a group activity then anything else. But it was nice to put a human face on some of the projects going on and to see how other groups were coping with the workload, it's comforting to know that I'm not the only one with a mountain of work to get done. Hopefully I've generated some interest in my own project as well, with any luck I'll get a few more readers to this blog. Got my first red card the other day for networking, waiting patiently for a blog list on the moodle so I can get my stats back up. Until then I'm working on my intro cut-scene for the game, I'm also really starting to nut out the plot-line and the game mechanics, expect a big post on this real soon. Here's a quick taste of the intro, just a hand so far, but there will be more soon,
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